LOCKUP

A series of prints based around machine error. The use of texture, shape, and movement are representative of architecture, and is meant as a study and mirror of architectural ideas.


Computers lock up and freeze when too many processes are asked to run at the same time. Errors occur when there is a lack of memory or processing power or a number of applications are fighting for dominance.


In this body of work, I forced lock-up to occur and recorded the results.  This type of work has been referred to as Databending as well.


2011

 

© 2017 Toban Nichols all rights reserved